![]() ![]() ![]() The edge comes in when the ball lands on zero. The house takes in 2 but needs to pay out 2 (1 for 1). Even though 2 people will lose and 1 will win, (if it lands in a column) for the house, it's a wash. Each places a separate bet on 1/3 column. Consider 3 people at a real life roulette table. 1.3% doesn't seem like much, but as everyone has been saying, in real life, if you play long enough, eventually the 1.3% will break your bank. In real life the house has at least a 1.3% advantage, depending on the wheel setup. They fail to consider that in the game of Rust, there is no house edge, everything is 1 for 1. the house always wins in the end.Įveryone has it wrong here. Just remember though, over time the 1x will miss 5 times in a row and then you've lost everything. When you win, pull out all your scrap and start at 15 again and you should make 15 scrap every time you win. ![]() Therefore your max bet should be 15 scrap. Unfortunately this will only get you a small amount of profit at a time.Įxample: You have 1000 scrap and are confident that the 1x will hit at least once per 5 spins.ġ000/2 = 500 500/2 = 250 250/2 = 125 125/2 = 62.5 62.5/2 = 31.25 31.25/2 = 15.625 If you lose, double that amount and repeat until you win. Take your amount of scrap and divide it in half that many times +1, and that is what you can gamble with. Say for example you are fairly confident that over 4 spins, 1x will hit at least once. Probably the safest strategy is to choose how many times that you are comfortable in thinking that the 1x won't hit in a row. Over a long period of time, no strategy will win over the house. ![]()
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